Crew of One
Unity
C#
Game-Jam
This project was developed during an game jam hosted by GMTK with the theme “out of control” in 2020.
My role for this project was being the programmer
Audio: Josh Cake
Illustration: Fripside
Camera Screens
The main mechanic of the game is that you must switch between two cameras which each in their own right give the player useful information. One state allows for the showcasing of asteroids while the other lets the player move in blindness.
Fuel Mini-Game
In order to keep moving the player must type out strings of letters that get increasingly longer and also includes more letters as the game progresses.
Play the Game
Download a version of the game with the link below